While it doubtlessly remains an crucial part of my life, at times I find it increasingly complicated to fight for the gaming community. Let me explain.A While ago, film critic Roger Ebert suggested that videogames could certainly not be art, and generally a ocean of angry online players swelled up, giant and menacing, to show him the error of his ways. Even less-likely sources of challenge, such as novelist Clive Barker, spoke out versus the claim.
Not long ago, Ebert reiterated his point, much to the dismay of the countless individuals who partook in the strike versus him the first time around; and in his latest blog, he reverts back (albeit briefly) to the extremely same matter. This brings me to my issue, and I'm directing this towards a extremely precise demographic; namely, those who opposed Ebert's argument and took a rather vocal, insulting and/or patronising method to telling him so.
The issue I speak of, for want of a greater word, is simply lack of edcuation.There is a measurable variation between disagreeing with anyone and trying to discredit their opinion based on your own. Opinions are inherently subjective -- inevitably, one's standpoint on any topic will contrast with another's; this is the nature of free-thinking. Presenting arguments for and versus a particular viewpoint is the natural way of going about these things. Conversely, telling a person they are drastically wrong, without any factual backing, is lack of edcuation.Unfortunately, a sizeable portion of those who disagreed with Ebert's statement took the ignorant method to letting him know, most trying to either undermine his credibility or personally insult him, alongside a selection of the more arrogant individuals who took to offering patronizing affectations along the lines of "he just doesn't understand". Personally, I don't agree with his position, but I respect it and wouldn't dream of telling him he was drastically wrong. There are others who share my view and similarly my way of expressing it; I see these Consumers offering up thoughtful arguments, provoking intelligent debate and it reasserts my faith in the community. Then I see anyone attempt another fruitless attack at Ebert's intelligence and once again I lose a little hope for the medium of videogames advancing as an art form.
art doesn't have a singular, clear description, and what does or does not qualify as artistic is constantly subject to decryption. As such, there is certainly not going to be a consensus on the whole "videogames as art" debate, so the whole thing seems slightly pointless. What bugs me is that the Consumers who will argue to the end of the Earth and back again do not understand the idea that their attitude speaks of their own insecurity more than anything else. Should the opinion of one man truly bother you that much? As I implied earlier, I highly believe that videogames are a form of artistic expression, and that puts me in direct opposition to Ebert's opinion. Does that anger me or upset me? No, it doesn't, and likewise it shouldn't spoil anyone else's day either.It's worth remembering that Roger Ebert's expertise lie in cinema, and as such his views on the gaming world truly shouldn't get to you. His being a relatively well-known figure doesn't contribute to the validity of his claim, it merely succeeds in drawing a better amount of interest to the debate.In theory, that's a positive thing -- gaming should always be moving forwards and reaching a wider viewers.
The Nintendo Wii has proved that Consumers who previously had no interest in videogames can actually be entertained by them, with so-called "casual" gaming being that much-needed starting point for Consumers unfamiliar with the medium. What's to stop a fan of new and creative art being enticed in much the same way? Consumers are a little too hasty to criticise Ebert for his apparent lack of edcuation, without stopping to think of how he may have done the gaming world a favour.The thing that endears me most to Roger Ebert is the extremely thing that seems to have everybody else so wound up, and that's how he can take his position based on extremely little actual gaming experience. He's perfectly open about that fact, which means that he is forming his opinion solely on what he sees as "art", rather than any established idea he may have about videogames. Again, that's a positive thing, because it implies he could well change his manner of thinking should he spend sufficient time actually interacting with a videogame, rather than merely watching video clips.
Conversing of the video clips he was shown, even for me it was rather unconvincing. The games Kellee Santiago cited as "art" were at best questionable and at worst totally un-artistic, with the possible exception of Braid. Had I given the demonstration myself, I would have opted to show games just like Shadow of the Colossus and Okami, which are both decidedly more concurrent with pre-conceived artistic conventions. As it turned out, it appears Kellee grabbed the drastically wrong end of entirely the drastically wrong stick, and displayed indie games that leant much more towards thematic indulgence than artistic expression, leading to a relatively weak show.I still think it's fairly likely that at some point in the near future anyone is going to introduce Roger Ebert to a videogame console. I couldn't possibly say how he will react afterwards, but perhaps if handed the correct titles we may have yet another sceptic being made a believer.We can only hope.
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